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Satellite Communications
Reverse Enginering
- The whole process from the hardware to  the software works for most telecom systems.
- The space telecommunications has a common base specification
- There are not much stuff on the internet about Digital Signal Processing
- There are cheap SDRs in the market now (RTLSDR, Airspy, HackRF)
- The images from weather satellites show the beauty of our planet!

How a SDR works
Open SDR Platforms
- 24 - 1768 Mhz Receptor
- 8 Bits ADC
- 3.2 MSPS IQ
- Half-duplex Transceiver ( 1 MHz to 6GHz )
- 8 Bits ADC / 10 bits DAC
- 20 MSPS IQ
- Open Hardware
- 24 - 1768 Mhz Receptor
- 12 Bits ADC
- 10 MSPS IQ
- Open Source Firmware
My First Satellite Reception
APT Demodulation
4 February, 2016 - 20:43
The GOES Satellite Hunt
The Hardware for Receiver
- 1.9 m Parabolic Dish (Prime Focus)
- RG-59 High Quality Coax Cable (50Ω)
- Two LNA
- Lorch Bandpass Filter
- Few days of work (maybe)
- Airspy R2
Wave Guide Feed (Canantena)
Remember the "old" wardrive times?
Low Noise Amplifier
Lorch Bandpass Filter
- 1675 MHz Center Frequency
- 150 MHz Bandwidth
- Low Insertion Loss
One LNA4ALL and Lorch Filter
The Actual Reception
GQRX showing GOES 13 Spectrum
GOES 13 LRIT Signal
Transmission Specs
Binary Phase Shift Keying
Signal Carrier / Phase Recovery
GNU Radio Demodulator Flow
BPSK Receiver Constellation
Decoding demodulated data
Finding the Frame Period
using Bit Analysis
Wrong Frame Size
Correct Frame Size (16384 bits)
Finding the sync signal
Blank Frames
Blank Frames
Blank Frames
Sync Signal
- Usually wireless systems use convolution coded outputs
- Convolution Coded generates parity. The transmitter sends
   only parity data.
- The reverse algorithm to convolution code is Viterbi
- There are few standard parameters for viterbi
- GOES satellites use k=7 , G1 = 0x4F, G2 = 0x6D
- GOES uses Standard CCSDS Sync Word ( 0x1ACFFC1D )
- Easiest way to sync frames: Generate a Encoded Sync Word
   and search for correlation
Convolutional Encoding
G1 = 111b'
G2 = 101b'
G3 = 011b'

n1 = ( m2 * g1[0] + m0 * g1[1] + m0 * g1[2] ) % 2
n2 = ( m2 * g2[0] + m0 * g2[1] + m0 * g2[2] ) % 2
n3 = ( m2 * g3[0] + m0 * g3[1] + m0 * g3[2] ) % 2

Trellis Diagram for Convolutional Code
Syncing using correlation
Syncing using correlation
Wait, what? Hard Correlate?
Soft and Hard Bits / Mapping
Soft Bits
binary 0 can be anything from -127 to 0
binary 1 can be anything from 0 to 127
Hard Bits
binary 0 is -127
binary 1 is 127
Why use soft bits?
- Soft bits represents a probabilistic bit
- Noises in phase can cause the point in constellation to 
  move towards one of the sides.
- Viterbi uses distance from the Origin to the point to 
   identify the probably position of the point in Trellis 
- You get about 2dB higher SNR by using Soft Bits in 
Statistics over Viterbi Decoding
- Decode bitstream using Viterbi
- Convolution Encode the output
- Compare with the original bitstream

- Average bit corrections on 6dB LRIT Signal: 100 / 8192 bits
- Sync Correlation: 56 / 64 bits
Viterbi Output
Data Randomization
- Usually wireless transmissions randomize the data send
- First Reason: Avoid sync word collision
- Second Reason: Avoid Line Polarization and Symbol
- Pseudo-Random Sequence: 1 + x^3 + x^5 + x^7 +x^8
Just XOR!
  0xff, 0x48, 0x0e, 0xc0, 0x9a, 0x0d, 0x70, 0xbc,
  0x8e, 0x2c, 0x93, 0xad, 0xa7, 0xb7, 0x46, 0xce,
  0x5a, 0x97, 0x7d, 0xcc, 0x32, 0xa2, 0xbf, 0x3e,
  0x0a, 0x10, 0xf1, 0x88, 0x94, 0xcd, 0xea, 0xb1,
  0xfe, 0x90, 0x1d, 0x81, 0x34, 0x1a, 0xe1, 0x79,
  0x1c, 0x59, 0x27, 0x5b, 0x4f, 0x6e, 0x8d, 0x9c,
  0xb5, 0x2e, 0xfb, 0x98, 0x65, 0x45, 0x7e, 0x7c,
  0x14, 0x21, 0xe3, 0x11, 0x29, 0x9b, 0xd5, 0x63,
  0xfd, 0x20, 0x3b, 0x02, 0x68, 0x35, 0xc2, 0xf2,
  0x38, 0xb2, 0x4e, 0xb6, 0x9e, 0xdd, 0x1b, 0x39,
  0x6a, 0x5d, 0xf7, 0x30, 0xca, 0x8a, 0xfc, 0xf8,
  0x28, 0x43, 0xc6, 0x22, 0x53, 0x37, 0xaa, 0xc7,
  0xfa, 0x40, 0x76, 0x04, 0xd0, 0x6b, 0x85, 0xe4,
  0x71, 0x64, 0x9d, 0x6d, 0x3d, 0xba, 0x36, 0x72,
  0xd4, 0xbb, 0xee, 0x61, 0x95, 0x15, 0xf9, 0xf0,
  0x50, 0x87, 0x8c, 0x44, 0xa6, 0x6f, 0x55, 0x8f,
  0xf4, 0x80, 0xec, 0x09, 0xa0, 0xd7, 0x0b, 0xc8,
  0xe2, 0xc9, 0x3a, 0xda, 0x7b, 0x74, 0x6c, 0xe5,
  0xa9, 0x77, 0xdc, 0xc3, 0x2a, 0x2b, 0xf3, 0xe0,
  0xa1, 0x0f, 0x18, 0x89, 0x4c, 0xde, 0xab, 0x1f,
  0xe9, 0x01, 0xd8, 0x13, 0x41, 0xae, 0x17, 0x91,
  0xc5, 0x92, 0x75, 0xb4, 0xf6, 0xe8, 0xd9, 0xcb,
  0x52, 0xef, 0xb9, 0x86, 0x54, 0x57, 0xe7, 0xc1,
  0x42, 0x1e, 0x31, 0x12, 0x99, 0xbd, 0x56, 0x3f,
  0xd2, 0x03, 0xb0, 0x26, 0x83, 0x5c, 0x2f, 0x23,
  0x8b, 0x24, 0xeb, 0x69, 0xed, 0xd1, 0xb3, 0x96,
  0xa5, 0xdf, 0x73, 0x0c, 0xa8, 0xaf, 0xcf, 0x82,
  0x84, 0x3c, 0x62, 0x25, 0x33, 0x7a, 0xac, 0x7f,
  0xa4, 0x07, 0x60, 0x4d, 0x06, 0xb8, 0x5e, 0x47,
  0x16, 0x49, 0xd6, 0xd3, 0xdb, 0xa3, 0x67, 0x2d,
  0x4b, 0xbe, 0xe6, 0x19, 0x51, 0x5f, 0x9f, 0x05,
  0x08, 0x78, 0xc4, 0x4a, 0x66, 0xf5, 0x58

Reed-Solomon Error Correction
- 223 bytes of data for 32 bytes of parity
- Can correct any 16 bytes over the 223 bytes
- Does not change original bitstream, so if SNR is good no need
   for correction
- GOES has 4 RS Blocks (255 bytes each) interleaved by 1 byte.
- Parity is on the end of the packet
LRIT Admin Message #011
Distribution: East and West
Subject: LRIT contact information
The LRIT Systems team, in an effort to be more responsive
to the user community, would like for users to have
contact information. In the event that a user notices any
long term trends or anomalies in the LRIT data stream, or
has suggestions or comments. We ask that contact be made
via email to [email protected].

If more immediate matters arise, that the user deems as 
urgent, we advise the use of the following operational 
facility phone number: 301-817-3880.

What's missing?
- Rice Decompression algorithm Reverse Engineering
- Reverse Engineering of MDL / DCPR channels

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